﻿using Basis;
using System.Collections.Generic;

namespace NL.Advanced
{
    public interface IMaster
    {
        List<ISlaver> Slavers(ILauncher owner);
        bool CanSumon(ILauncher owner);

        void AddSlaver(ILauncher owner, ISlaver slaver);
        int MaxSlaverCount(ILauncher owner);
        void SetSlaverCountConfig(ILauncher owner, int count);
    }
}
